TREE OF LIFE | BIOFEEDBACK BREATH PROJECT
Vadym Lorens, Founder of SVAIY ART, led the visual part of the Tree of Life — Biofeedback Breath Project.
PROJECT GOAL
The client was looking for a talented animator to help him develop the visual concept for an experiment involving digital scenes and responsive biofeedback with visuals and sound. They attached screenshots of similar projects to show the level of quality he would like to see.
The main challenge was to create a visual app that would work on breath algorithms. From our side, we had to make an animation about 6 min length of the tree and nature.
The goal of the final project is relaxation and meditation — breath correction using visual and audio patterns.
SOLUTION
First, we decide to move away from abstraction and focus more on natural visual experiences, such as trees, landscapes, rivers, mountains, and forests.
The main plot of our idea was a tree that symbolized the person using an app.
After we ultimately finished and approved the visual part, we had some challenges integrating breath algorithms from the Spyros device! Nevertheless, thanks to the guys from Spyros, they were accommodating and collaborative. So we get algorithms and merge them with our internal app.
WE ALLOW USERS TO CHANGE THE VIDEO JUST BY BREATHING
The project was done successfully and shown at London South Bank University.
“Arigami developed ‘Breathe & Create’ as an immersive platform dedicated to helping people build resilience combining guided breath exercise, immersive sound (Tom Middleton), biofeedback (Spyras), and generative art experiences (SVAIY ART).”
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